Leshrac, Tormented Soul, is an entity torn from the heart of nature, a liminal being that exists half in one plane of existence, half in another. His penetrating intelligence is such that he can never ignore for a moment the agonizing horror at the heart of all creation. Once a great philosopher who sought the meaning of existence, he plumbed the depths of nature with the haunted Chronoptic Crystals, and was forever altered by the hideous mysteries thereby revealed to him. Now the darkest depths of his enlightenment are illumined only by the fitful glare of his arrogance. Like other elemental characters, he is completely at one with nature, but in his case it is a nature lurid and vile. He alone sees the evil truth of reality, and has no use for those who believe the cosmos reserves a special reward for those who practice benevolence
INTRODUCTION
Leshrac is a heavy nuker hero which all of his ability is "nuke". He is specialized in the Magical AoE Damage. You need to spam all the magic you have on the teamfight.It will damaging all area around you.
Be careful to any "magic resistance" because it will makes you difficult to beat your enemy. Leshrac is also a nice ganker with his stunning ability, although it's rather difficult to hit on the right spot. And finally, leshrac is a nice pusher with his Edict.
PROS | CONS |
Great magical power | Needs lots of mana |
Nice pushing power | Weak against Magical resistance |
Have a lot of AoE abilities | Weak against Silence |
Can easily harass enemy on the early game | Squishy |
No need to buy the expensive items | His stun is not so easy |
Ranged - Nuker - Pusher - Disabler - Support
STATS
LEVEL | 1 | 15 | 25 | ||
---|---|---|---|---|---|
HIT POINTS | 454 | 853 | 1,518 | SIGHT RANGE | 1800 / 900 |
MANA | 338 | 884 | 1,534 | ATTACK RANGE | 600 |
DAMAGE | 45-49 | 87-91 | 137-141 | MISSILE SPEED | 900 |
ARMOR | 3 | 7 | 12 |
ABILITIES
1. Split Earth
MANA COST: 100 / 125 / 140 / 160 | COOLDOWN: 9 |
ABILITY: TARGET POINT | DAMAGE: 120 / 180 / 240 / 300 |
AFFECTS: ENEMY HEROES | STUN DELAY: 0.35 |
DAMAGE: MAGICAL | RADIUS: 150 / 175 / 200 / 225 |
STUN DURATION: 2 |
This is your main ability for ganking. You may need your friend to set up the stun for you. You need your friend to lock down the target so you can land this stun correctly. If not, the enemy may walks out of the radius of this ability.
If the enemy already out of the radius, you should cancel the ability immediately by pressing [S] button on your keyboard. S here stands for Stop).
2. Diabolic Edict
MANA COST: 95 / 120 / 135 / 155 | COOLDOWN: 22 |
ABILITY: NO TARGET | DAMAGE: 12.5 / 25 / 37.5 / 50 |
AFFECTS: ENEMY HEROES | EXPLOSIONS: 32 |
DAMAGE: COMPOSITE | RADIUS: 500 |
Very useful ability to destroy towers and buildings. It will gives damage to tower and also units around you. If there is just 1 enemy, he will receive all the damage. The damage won't stop even if you die.
3. Lightning Storm
MANA COST: 100 / 115 / 130 / 145 | COOLDOWN: 5.5 |
ABILITY: TARGET UNIT | DAMAGE: 80 / 145 / 205 / 265 |
AFFECTS: ENEMY HEROES | JUMPS: 4 / 6 / 7 / 8 |
DAMAGE: MAGICAL |
This skill is a spammable ability that have a decent damage. Very nice ability harass enemies. It will jump from one target to another. The early game damage is considering high.
4. Pulse Nova
MANA COST: 110 / 110 / 110 | COOLDOWN: 1.0 |
MANA/SEC: 20 / 40 / 60 | DAMAGE: 66 / 100 / 144 |
ABILITY: NO TARGET, TOGGLE | SCEPTER DAMAGE: 88 / 133 / 177 |
AFFECTS: ENEMY HEROES | RADIUS: 450 |
DAMAGE: MAGICAL |
Your most high damaged skill. You should use it in every teamfight, it will deal lots of damage per second. Chase your enemy and deal lots of damage. This skill will consumes lots of mana so you need lots of mana regeneration.
SKILLBUILD
There are 2 types of skillbuilds for Leshrac, one is for pushing strategy, and the other one is for ganking strategy.
a. For Pushing Strategy
1. Split Earth
2. Diabolic Edict
3. Diabolic Edict
4. Split Earth
5. Diabolic Edict
6. Pulse Nova
7. Diabolic Edict
8. Split Earth
9. Split Earth
10. Lightning Storm
11. Pulse Nova
12. Lightning Storm
13. Lightning Storm
14. Lightning Storm
15. Stats
16. Pulse Nova
17-25. Stats
This build is focusing on Diabolic Edict on early game for destroying enemy tower as fast as possible. The advantage of destroying the tower on early game :
1. Your team gets more golds.
2. Your team gets the map control, makes your team easier to initiate a gank.
b. For Ganking Strategy
1. Split Earth
2. Lightning Storm
3. Lightning Storm
4. Split Earth
5. Lightning Storm
6. Pulse Nova
7. Lightning Storm
8. Split Earth
9. Split Earth
10. Diabolic Edict
11. Pulse Nova
12. Diabolic Edict
13. Diabolic Edict
14. Diabolic Edict
15. Stats
16. Pulse Nova
17-25. Stats
The advantage of this build is:
1. You get lane control over enemy heroes, you will get more farm than enemy heroes
2. You have the high nuke damages. You will likely to have more chance to get early kills over rhe enemy
You should choose which build that fits into your team strategy. Discuss strategy with your teammates before the game start. Don't debate about skill build after the game reaching mid game. Every aspect of the game is important to win the game. Good luck!
STRATEGY
Early Game
In choosing the lane , please don't choose lane that will make one of the lane become so weak and the other is too strong. Make your lane is balanced to win the whole map. Be careful to another hero that will make you weak like: Pugna with his Nether Ward that don't allow you to spam all your skill. Or Keeper of the Light that can burn your mana.
If you're chhoosing to solo, try last hitting every creeps and don't forget to deny.
Also harass the enemy whenever possible.
For the one that choose the pushing strategy:
If you're using pushing strat, make your team destroy towers as early as possible with your Edict (Skill 2).
Mid game
Your job here is to gank as much enemy as you can. Coordination is very important here. Stay together with your friend and gank together.
Step by step ganking strategy for Leshrac
1. If your friend have the lockdown ability, let him use it, this will make you can easier to land your stun. Example: Sven's Storm Bolt, vengeful Spirt's Stun, Shadow Demon's Disruption
2. Use your split earth to stun the enemy,
3. And then spam all your abilities to make sure enemies die.
Late Game
Late game is the time for decisive teamfight. All you need to do is to spam all your abilities on the teamfight. And also don't forget to use all your clickable items during the teamfight.
After your team won the teamfight, you can destroy towers using Edict.
ITEM BUILD
Leshrac is very mana dependant, so buy any item that will make your mana regeneration will be faster
Early
a. You can buy branches, tangoes, clarities, or any cheap item for early game
b. If no one want to buy courier, you should buy it. Maybe you also need wards
1. If you play in mid lane, I recommed you to get a bottle
Cost: 600
Use: Regenerate - Restores HP and Mana over time. Effect is lost if unit is attacked. Empty Bottle refills near town fountain. You can also store runes in the bottle, to save for later use. After 2 minutes, stored Runes will be activated. HEALTH RESTORED: 135 MANA RESTORED: 70 DURATION: 3 |
Why Bottle? You need bottle to get runes for ganking activities. Like Haste Rune for faster movemnet speed to chase your opponent, or Double Damage rune to deal more physical attack to your opponent.
Rune spawned in 0,2,4, 6 ..... (every 2 minute game time) in one location between 2 runespot in the river.
And bottle will makes your time regenerating HP and mana in fountain become less.
2. Boots
I think you should buy Arcane Boots for replenish mana.
Total cost: 1450
Recipe: Boots of Speed + Energy Booster
Active: Replenish Mana - Restores mana in an area around the hero. Flat movement speed bonuses from multiple pairs of boots do not stack. + 60 Movement Speed + 250 Mana MANA RESTORED: 135 Mana Needed: 25 Cooldown: 55 |
3. Bloodstone
Total Cost: 5050
Recipe: Preserverance + Soul Booster
Passive: Bloodpact - Starts with 6 charges. Gains 1 charge each time an enemy hero dies within 1675 range. Each charge bestows 1 mana regeneration per second, reduces gold lost from death by 25, and reduces respawn time by 4 seconds. When the bearer dies, restores 400 HP + 30 HP per charge to allied units within 1675 units, then loses a third of its charges. While dead, the bearer continues to receive experience at the death location and gives 1800 unit vision there. + 500 Health + 400 Mana + 9 HP Regeneration + 200% Mana Regeneration |
Also makes your hp and mana pool higher.
4. Guinsoo Schyte of Vyse
Total cost: 5675
Recipe: Mystic Staff + Ultimate Orb + Void Stone
Active: Hex - Turns a target unit into a harmless critter for 3.5 seconds. Destroys illusions. + 10 Strength + 10 Agility + 35 Intelligence + 150% Mana Regeneration Manacost: 100 Cooldown: 35 |
You can also use this to defend yourself from the enemy.
5. Shiva's Guard
Total cost: 4700
Recipe: Plate Mail + Mystic Staff + Recipe
Active: Arctic Blast - Emits a freezing wave that does 200 damage to enemies and slows their movement by -40% for 4.0 seconds. Passive: Freezing Aura - Reduces attack speed on enemies. Multiple instances of Freezing Aura do not stack. + 30 Intelligence + 15 Armor AURA SLOW: 25% Manacost: 100 Cooldown: 30 |
And you also need survivability item like
6. Black King Bar
Total cost:: 3900
Recipe: Ogre Axe, Mithril Hammer, Recipe
Active: Avatar - Grants magic immunity. Duration and cooldown decrease with each use. Some Ultimate abilities are able to disable through Black King Bar. + 10 Strength + 24 Damage DURATION: 10/9/8/7/6/5 Cooldown: 80 |
and maybe a
7. Ghost Scepter
Cost:1600
Active: Ghost Form - Enter ghost form, unable to attack or be attacked, but take 40% extra magic damage. Using a Teleport Scroll or Boots of Travel dispels Ghost Form. + 7 All Attributes GHOST DURATION: 4 Cooldown: 30 |
ANNOYING ENEMY
1. Pugna
He has nether wards which will deal damage if you cast spells
2. Doom Bringer
Have Doom that will make you cant cast a spell and also can't click any of your items.
3. Keeper of the Light
Have Mana Leak that will drain your mana
GOOD PARTNER
1. Doom Bringer
Have Scorched Earth and usually buy Radiance, that will make a combination of AOE damage between you two become malicious
2. Keeper of the Light
Have Chakra Magic to restore your mana, also can Recall to make you closer to the teamfight if you are far away.
3. Sven
Sven have an AoE stun that helps you land your stun correctly. He also a tanker that will helps you with tanking enemy's damage so you can use spells to the enemies.
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