Dota 2 - Bristleback Build Guide

BIO
Never one to turn his back on a fight, Rigwarl was known for battling the biggest, meanest scrappers he could get his hands on. Christened Bristleback by the drunken crowds, he waded into backroom brawls in every road tavern between Slom and Elze, until his exploits finally caught the eye of a barkeep in need of an enforcer. For a bit of brew, Bristleback was hired to collect tabs, keep the peace, and break the occasional leg or two (or five, in the case of one unfortunate web-hund).

After indulging in a night of merriment during which bodily harm was meted out in equal parts upon both delinquent patrons and his own liver, Bristleback finally met his match. "Your tusks offend me, sir," he was heard to drunkenly slur to one particularly large fellow from the northern wastes whose bill had come due. What followed was a fight for the ages. A dozen fighters jumped in. No stool was left unbroken, and in the end, the impossible happened: the tab went unpaid. Over the weeks that followed, Bristleback's wounds healed, and his quills grew back; but an enforcer's honor can be a prickly thing. He paid the tab from his own coin, vowing to track down this northerner and extract redemption. And then he did something he'd never done before--he actually trained, and in so doing made a startling discovery about himself. A smile peeled back from his teeth as he flexed his quills. Turning his back to a fight might be just the thing.

INTRODUCTION
Bristleback can be considered atanker and also can be build to be acarry hero. A tanker because he have the ability to reduce enemy's damage he receive. And he can also become a carry because he have the ability to increase his damage, and he also have the slow ability to help him chase his target.
PROSCONS
TankyHave spammable skill which will trigger enemy's Magic Wand
A great slower / chaserHave no disable
Low cooldown on spells
Dota 2 - Bristleback Build Guide
ROLE
Melee - Durable - Initiator - Disabler

STATS
LEVEL11525
HIT POINTS5681,1531,951SIGHT RANGE1800 / 800
MANA1826921,316ATTACK RANGE128
DAMAGE51-6283-93125-135MISSILE SPEEDN/A
ARMOR3712

ABILITIES
1. Viscous Nasal Goo
Covers a target in snot, causing it to have reduced armor and movement speed. Multiple casts stack and refresh the duration.
MANA COST: 30/30/30/30COOLDOWN: 1.50
ABILITY: UNIT TARGETAFFECTS: ENEMY UNITS
DURATION: 5ARMOR LOSS: 1 / 1 / 2 / 2
BASE MOVEMENT SLOW: 20%SLOW PER STACK: 3% / 6% / 9% / 12%
STACK LIMIT: 4CONTOH: DIHAPUS10
Having caught a cold while stuck in the snow, Bristleback turns it to his advantage.
This skill is a great chasing skill. With stacking this skill into one enemy, you can harass hime asily because he will have a very slow movement and cannot run away.

2. Quill Spray
Sprays enemy units with quills dealing damage in an area of effect around Bristleback. Deals bonus damage for every time a unit was hit by Quill Spray in the last 14 seconds.
MANA COST: 35/35/35/35COOLDOWN: 3
ABILITY: NO TARGETDAMAGE: PHYSICAL
RADIUS: 625QUILL BASE DAMAGE: 20 / 40 / 60 / 80
QUILL STACK DAMAGE: 30STACK DURATION: 14
MAX DAMAGE: 400
An enforcer's honor can be a prickly thing. So can his quills.
This skill is spammable. Deal small damage but will become a painful nuke because you always cast this every time. This will also trigger your ultimate which increase your damage to harass enemies more.

3. Bristleback
Bristleback takes less damage if hit on the sides or rear. If Bristleback takes 250 damage from the rear, he releases a Quill Spray of the current level.
ABILITY: PASSIVESIDE DAMAGE REDUCTION: 8% / 12% / 16% / 20%
BACK DAMAGE REDUCTION: 16% / 24% / 32% / 40%
Turning his back to a fight might be just the thing.
This is your defense skill to become a tank. With this skill, your body will become hard and enemy will have a hard time knocking you down. And also you will automatically release your Quill Spray if you receiva damages.

4. Warpath
Bristleback works himself up into a fury every time he casts a spell, increasing his movement speed and damage. The first stack (base) provides larger bonuses.
ABILITY: PASSIVEBASE DAMAGE BONUS: 20 / 25 / 30
DAMAGE PER STACK: 20 / 25 / 30BASE MOVEMENT BONUS: 5% / 7% / 10%
MOVEMENT PER STACK: 1% / 2% / 3%STACK DURATION: 10 / 10 / 10
MAX STACKS: 5
'Temper, temper,' his mum always chided. But in a fight, a temper can come in handy.
You get bonus damage and movement speed each time you cast any skill. So you must spam your Quill Sray and the Nasal Goo to increase your damage and movement speed.

SKILLBUILD


Level 1: Quill Spray
Level 2: Viscous Nasal Goo
Level 3: Quill Spray
Level 4: Viscous Nasal Goo
Level 5: Quill Spray
Level 6:  Warpath
Level 7: Quill Spray
Level 8: Viscous Nasal Goo
Level 9 : Viscous Nasal Goo
Level 10: Bristleback
Level 11: Warpath
Level 12: Bristleback
Level 13: Bristleback
Level 14: Bristleback
Level 15: Stats
Level 16: Warpath
Level 17-25: Stats

Why maxed Quill Spray first?  This is your main nuke, you will need this for ganking, farming, and killing on early mid game.

Why maxed Viscous Nasal Goo before Bristleback?  You need Viscous Nasal Goo more than the Bristleback because you will need to chase enemy hero on early-mid game.


STRATEGY
Early Game
Try to spam your skill Quill Spray once in a while. It will harass your enemy on the lane. Also don't forget to get the last hits and deny. You need golds to buy some items. And if you feel your enemy needs to be harass more, you need to cast Viscous Nasal Goo too and attack him. Beware from enemy's gank. You may buy some wards and place it on the rune spot to view if there is any enemy comes to you and you should retreat immediately if you see enemy is coming. Last hitting as Bristleback is not so hard, you have a nice early damage to do it, so keep focus and last hits the low HP creep.

Mid Game
Mid game is the ganking time! Everybody will roam around the map and find somebody to kill. So always keep your eye on the important place from where the enemy can comes up and always be careful. Always remember to replace the ward if the time is up and also always keeps an eye on the vision from the wards.
 You have some ganking skill here. So if you want to also participate in a gank, what you need to do is:
1. Comunicate with your teammates about who should be ganked, you should focus fire on 1 hero in a gank, because if you don't communicate well you may attack A and your teammates attack B, and that is a bad gank and can lead to failure on getting the kill.
2. Use the Nasal Goo to slow down the enemy, and also reduce his armor
3. Use Quill Spray for every 3 seconds to increase your damage and also harass enemy with the Spray damage
4. Attack the enemy with your increased attack damage from your ultimate
5. If you fain in the gank, retreat immediately, I believe you can escape because you have reduced enemy's damage from your 3rd skill
7. If there is enemy that is run away, you can chase him with your Nasal Goo
8. Remember to push enemyy's tower after a successful gank
9. Remember that your spamming skill trigger enemy's magic wand so they will got the charge maxed easily.

Late Game
Late game is the time for big teamfights. What you need to do is apamming all your skills. Spam the Viscous Nasal Goo into squishy enemy first. And also don't forget to spam your Quill Spray to increase your damage more. And then after that you can right click the enemy.
If you already bought good item, always use it on every teamfight. You may already bought a Blademail so don't forget to activate it through the battle. With the more stacking of Viscous Nasal Goo, your target become so much more vulnerable. it will be good for your teammates because the outcoming damage will increase dramatically.
Remember that you are the tanker for your team. You should become the man that is in the front line of your team's line-up. And should be brave to attack everything in the way. You may also buy some survivability items like Tarrasque to increase your defense more. And if you are terribly lose the teamfight, retreat immediately.

And if your team won the teamfight, you have two options:
1. You can get the Aegis for your team's main hero or
2. Your team can push enemy base and destrouy their buildings. Choose wisely!

ITEMS BUILD
1. Power Threads
Total cost: 1400
Recipe: Gloves of Haste, Boots of Speed, Belt og Giant Strength/ Robe of Magi/ Band of Elvenskin
 Power Threads, Dota 2 - Kunkka Build Guide
Active: Switch Attribute - Changes selected attribute between Strength, Agility and Intelligence.
Flat movement speed bonuses from multiple pairs of boots do not stack. + 55 Movement Speed
+ 8 Selected Attribute   + 30 Attack Speed
Why Power Threads? It will gives you attack speed, thats what you need, attack speed and damages. Power threads is laso a flexible shoes, you can change it to STR, AGI, or INT for what you need.

2. Blade Mail
Total cost: 2200
Recipe: Broadsword + Chainmail + Robe of Magi
Blade Mail, Dota 2 - Sandking Spirit Build Guide
Active: Damage Return - Returns any damage you take to the unit that dealt the damage. Lasts 4.5 seconds.
 + 22 Damage   + 5 Armor   + 10 Intelligence
Manacost: 25   Cooldown; 22
Why Blade Mail? After you initiate a teamfight, your opponent is likely to target you because they will hate you. So you can reflect their damege using this item.

3. Black King Bar
Total cost:: 3900
Recipe: Ogre Axe, Mithril Hammer, Recipe
Black King Bar, Dota 2 - Sandking Build Guide
 Active: Avatar - Grants magic immunity. Duration and cooldown decrease with each use. Some Ultimate abilities are able to disable through Black King Bar. + 10 Strength
+ 24 Damage     DURATION: 10/9/8/7/6/5     Cooldown: 80
Why Black King Bar?  It  gives you survivability in a teamfight because you will get magic immunity during teamfight.

4. Shiva's Guard  
Total cost: 4700
Recipe: Plate Mail + Mystic Staff + Recipe                                                  
Shiva's Guard, Sandking, dota 2
Active: Arctic Blast - Emits a freezing wave that does 200 damage to enemies and slows their movement by -40% for 4.0 seconds.
Passive: Freezing Aura - Reduces attack speed on enemies.
Multiple instances of Freezing Aura do not stack.
+ 30 Intelligence   + 15 Armor    AURA SLOW: 25%
Manacost: 100   Cooldown:   30
Why Shiva's? The movement speed and attack speed reduction from this shivas guard will greatly reduces enemy's power in the teamfight. And combined with your Sigil, the sloer will be so high and will likely to dominate enemy in every teamfight.

5. Heart of Tarrasque
Total cost: 5500
Recipe: Reaver + Vitality Booster
Heart of Tarrasque, Dota 2 -  Spectre Build Guide
Passive: Health Regeneration - Restores a percentage of max health per second.
This ability is disabled if damage is taken from an enemy Hero or Roshan within the last 4 seconds if your hero is melee or 6 seconds if your hero is ranged.
+ 40 Strength   + 300 Health     HEALTH RESTORED: 2%    Cooldown: 6
Why Heart of Tarrasque? The survivability from this item is the core of your survival during any teamfight. Buy this and keep alive from all enemy's force.

GOOD ALLIES
1. Carries
(Example: Magine, Void, Luna)
Anti Mage, Dota 2 - Shadow Shaman Build GuideFaceless Void, Dota 2 - Shadow Shaman Build GuideLuna, Dota 2 - Shadow Shaman Build Guide
You initiate the teamfight and also tank the damages, and the will deal damages to the enemy!

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