Dota 2 - Venomancer Build Guide

In the Acid Jungles of Jidi Isle, poison runs in the veins and bubbles in the guts of every creature that scuttles, climbs or swoops between fluorescent vines dripping with caustic sap. Yet even in this toxic menagerie, Venomancer is acknowledged as the most venomous. Ages ago, an Herbalist named Lesale crossed the Bay of Fradj by coracle, searching for potent essences that might be extracted from bark and root, and found instead a nightmare transformation. Two leagues into Jidi's jungle, Lesale encountered a reptile camouflaged as an epiphyte, which stung him as he mistakenly plucked it. In desperation, he used his partial knowledge of the jungle's herbal bounty, mixing the venom of the (swiftly throttled) reptile with the nectar of an armored orchid, to compound an antidote. In the moments before a black paralysis claimed him completely, he injected himself by orchid-thorn, and instantly fell into a coma. Seventeen years later, something stirred in the spot where he had fallen, throwing off the years' accumulation of humus: Venomancer. Lesale the Herbalist no longer-but Lesale the Deathbringer. His mind was all but erased, and his flesh had been consumed and replaced by a new type of matter-one fusing the venom of the reptile with the poisonous integument of the orchid. Jidi's Acid Jungles knew a new master, one before whom even the most vicious predators soon learned to bow or burrow for their lives. The lurid isle proved too confining, and some human hunger deep in the heart of the Venomancer drove Lesale out in search of new poisons-and new deaths to bring.

Venomancer is Poison. He is a hero that uses poison in many ways. His normal attack is a poison. He have a slower-ganking skill taht is a poison. And his ultimate: is the strongest poison in DotA, if the enemies doesn't have a -spell damage. This skill will reduece this HP to almost death, but unfortunately, this skill cannot kills enemies, it jusr leave the enemy with 1 HP.  And his other skill, is summoning a small ward, but can't summon many wards and it will become strong because of it's large number. Usually, people pick this hero to become a support-warder because he doesn't need lots of farm to become strong. Venomancer, the most deadly poison caster in DotA.
His ultimate deals tons of AoE damage.Squishy
A decent slower His ultimate cannot kill the enemies
His wards is strong for pushing or counter pushing. Many wards also lead to auto last-hitsDoesn't have an escaping skill
Doesn't need lots of farms.
Very good on early-mid game harassing ability. Easy firstblood for you.
Wards give vision to the fog.
Venomancer Lesale Deathbringer Dota Build Guide
Ranged - Support - Nuker - Initiator - Pusher

HIT POINTS4929841,716SIGHT RANGE1800 / 800
MANA1955141,001ATTACK RANGE450
DAMAGE46-4882-84126-130MISSILE SPEED900

1. Venomous Gale
Venomous Gale, Dota 2 -  Venomancer Build Guide
Launches a ball of venom in a line, poisoning enemy units so that they take both initial damage and damage over time, as well as suffering slowed movement. Venomous Gale deals damage every 3 seconds over its duration.
DURATION: 15 / 15 / 15 / 15STRIKE DAMAGE: 25 / 50 / 75 / 100
DAMAGE OVER TIME: 15 / 30 / 45 / 60SLOW: 50% / 50% / 50% / 50%
A concoction of various stings, poisons, and toxins gathered from the jungles of Jidi Isle, victims surviving it are rare.
This is your main skill for slowing and harassing your enemy on early-mid game. 50% slow is the best early game lvl.1 slow on this game. With this skill, stealing firstblood is quite easy for your team, all you need to do is casting this skill on a target and harass him until he death. He cannot run because the slow movement speed is sjust too much for a hero to handle.
Not just the best slow on early game, this skill also does a decent damage for early game harassment. So, firstblood hunter is your job because of this skill.
You become a strong laner because of this skill, because if the enemy is struck with this skill, he should run or he will feel your harassment.

2. Poison Sting
Poison Sting, Dota 2 -  Venomancer Build Guide
Adds poison damage to Venomancer's normal attacks, slowing movement speed.
DURATION: 6 / 7 / 8 / 9DAMAGE OVER TIME: 5 / 10 / 15 / 204
SLOW: 11% / 12% / 13% / 14%
The paralytic sting of the creature which caused his transformation now belongs to the Venomancer.
This is one of your harassing skill, with this buff, your normal attack will contain poison that will deal damage per second and slowing the target.
You become one of the best harasser with this skill. Your attack become full of poison. Your enemy can't last hits properly because they will always harassed by your attack.

3. Plague Ward
Plague Ward, Dota 2 -  Venomancer Build Guide
Summons a plague ward to attack enemy units and structures. The ward is immune to magic.
MANA COST: 20/20/20/20COOLDOWN: 5
DURATION: 40 / 40 / 40 / 40WARD HP: 75 / 200 / 325 / 450
WARD DAMAGE: 10 / 19 / 29 / 38
A mixture of his old herbalist talents and newfound toxic mastery creates a living embodiment of plague.
Summon ward that will attack the enemy. You can call 1 ward every 5 seconds. You must accumulate the wards to become useful. You need to call many wards to deal lots of damage to your opponent.
This ward is very effective for pushing or counter-pushing. Tower will be destroyed quickly using this ward. Creeps wave will be destroyed quickly using this ward.

4. Poison Nova
Poison Nova, Dota 2 -  Venomancer Build Guide
A spreading ring of poison that does damage over time to enemy units around Venomancer. Poison Nova's effect cannot bring units below 1 HP. Upgradable by Aghanim's Scepter.
MANA COST: 200/300/400COOLDOWN: 140/120/100
RADIUS: 830 / 830 / 830DURATION: 12 / 14 / 15
DAMAGE: 36 / 58 / 81SCEPTER COOLDOWN: 140 / 120 / 60
SCEPTER DURATION: 14 / 15 / 16SCEPTER DAMAGE: 58 / 81 / 108
In the Acid Jungles, creatures releasing noxious poison to their attackers is common; Venomancer spreads this plague beyond the Jidi Isle.
This is one of the scariest AoE skill in DotA. Every hero that struck with this skill, will receive lots of damage per second until their Hp becomes very low. But unfortunately, this skill cannot kill a hero, this skill will leave the hero with 1 HP and will stop dealing damages. The damage is so high so everyone should run after get exposed by the poison except they have magic immunity or have Pipe's shield, or high magic resist.
You can gank with just 2-3 heroes and win against 5 heroes if this skill can deal maximum damage to all enemy.

Dota 2 -  Venomancer Build Guide
1. Full Harassing - Ganking Build
This build is focused on Venomous Gale and Poison Sting to harass enemies on early-mid game. With these 2 skills maxed on early game, you will get the maximum harassing potential to control the lane so your enemy cannot farm in your lane.
Level 1: Venomous Gale
Level 2: Poison Sting
Level 3: Venomous Gale
Level 4: Poison Sting
Level 5: Venomous Gale
Level 6: Poison Nova
Level 7: Venomous Gale
Level 8: Poison Sting
Level 9 : Poison Sting
Level 10: Plague Ward
Level 11: Poison Nova
Level 12: Plague Ward
Level 13: Plague Ward
Level 14: Plague Ward
Level 15: Stats
Level 16: Poison Nova
Level 17-25: Stats

Why take Venomous Gale for level 1? Venomous Gale is the best slowing skill on level 1. You will need this to slows the enemy to get the firstblood or at least harass them.
Or to escape if enemy wants to get firstblood by killing you, you should slowing them so they can't attack you.

Why maxed Venomous Gale first?  This is your main nuke, you will need this for ganking, farming, and killing or early mid-game.

Why maxed Poison Sting before Plague Ward? Because this is a full harassing build, you need Poison Sting better than Plague Ward because the poison from your attack is essential to give poison while you attacks the enemy. So max Poison Sting before Plague Ward for maximum harassment.
Venomancer Lesale Deathbringer Dota 2 Guide

1. Pusher-CounterPush Build
This build is focuses on Plague Ward for pushing or counter-pushing.
Level 1: Venomous Gale
Level 2: Plague Ward
Level 3: Plague Ward
Level 4: Venomous Gale / Poison Sting
Level 5: Plague Ward
Level 6: Poison Nova 
Level 7: Plague Ward
Level 8: Poison Sting / Venomous Gale
Level 9 :  Venomous Gale
Level 10: Venomous Gale
Level 11: Poison Nova
Level 12: Poison Sting
Level 13: Poison Sting
Level 14: Poison Sting
Level 15: Stats
Level 16: Poison Nova
Level 17-25: Stats

Why take Venomous Gale for level 1? Venomous Gale is the best slowing skill on level 1. You will need this to slows the enemy to get the firstblood or at least harass them.
Or to escape if enemy wants to get firstblood by killing you, you should slowing them so they can't attack you.

Why maxed Plague Ward first?  Because of this is a push-counter_push build, you need the pushing power from your wards. Massive wards deal massive damage to creep waves and tower. You can destroy tower quickly with the wards.

Why maxed Venomous Gale before Poison Sting? The rule of DotA: Nukes for early game, physical damage for late game.  Venomous Gale is a nuke that will  deal more damage on early-mid game. And Poison Sting is for physical attacks that will be the main source of damages for mid-late game.

Early Game
Venomancer have the best slower in this game on level 1. You need to use this advantage into maximum potential.
Since the game start, be aggressive by hunting firstblood and harass your enemy to the max. While your enemy is knocked with your 50% move-slow, you and your friends can easily harass the target and get firstblood.

1. If you choose the push-counterpush build, you need to max the Wards first. Ward is not so powerful if alone, so you need to stack the wards until it will surround the area and become the strong tools to deal damage to the area.
Pushing towers will be easy with your wards. And also don't forget about the defensive power of your wards, it can make your enemy to retreat and cancel their push.

2. If you choose the full-harassing build, your enemy will be so annoyed of you. They will have a hard time in last hitting/denying because you will always can harass them until low HP, or get kills if you're lucky.

You can last hits the creeps but this is not your priority because you don't need much farm to be strong, your skill alone is enough to fight your enemy.

Usually your team decide you to be the support for the team, so you may need to buy some wards, courier, or Smoke for the team.

Mid Game
Mid game is the time for ganking-party and early-pushing. Usually, the ganker from each team will roam around the map try to help other lane and get early kills. Ganker like Lion or you are the horoes who should do this job. What you need to to is finding easy lane with a delicious enemy to start with. Coordinate the gank with your partner and make sure your team gets the early kills you need. Your main skill is Venomous Gale, if this skill successfully hit the target, your team can easily harass and get kills. So first you need to master the using of this skill. This skill is a stright forward skill and not a targetted skill, so your opponent can move and evade this poison. What you need to do is to come nearer your opponent and make sure it will hits your target. Once it hits the target, your move will be easy. You and your friends can then harass your target easily.

Here on mid game, you should already have Poison Nova. This is your main skill. This is one of the biggest skill damage on this game. The damage is almost sure will reduce enemy's HP to a very low condition. But unfortunately, this skill cannot kill your target, it will leave the enemy with just 1 HP and will stop reducing HP. You will need another source of damage to get the kills, you can use your own skill like Venomous Gale or your friends can do the job.

If you choose to be the pusher-counterpusher build, then you need to maxing Plague Ward first. Stacking Plague is the best way to defend against enemy's push. The damage from accumulated Plagues in an area can destroy enemy's creep waves easily.The Plague is also needed for pushing, stacks the Plague near enemy's tower and deal continuous damage to tower and the creeps.

If you are the support of your team, remember to always buy the wards and place it in a strategiuc location to see enemy's movement.
Venomancer Lesale Deathbringer Dota 2
Late Game
On late game, your job is still the same:
1. If you are the support for the team, remember to buy wards, smoke, or gem for the sake of the team.
2. Plague Ward stacking is the best way to defend against enemy's push.
3. Plague Ward stacking is also useful for pushing. It will destroy enemy's creep waves and towers.
4. Posion Nova have very high damage, you need a good positioning for this skill, try to at least use it for 3 heroes.
5. Always use Venomous Gale and Normal Attack to harass enemy's more.

That is 5 big things to remember. Try to do your job as good as you can. Venomancer job is to support the team by buying the teams supplies like Observer Wards, deal as much poison damage to enemies and to place lots of Plague Wards to push or counterpush.

1. You need to buy courier and wards for the team. If someone already done it, you don't need to.
Courier: 150
Wards: 150
Courier, Dota 2 - Venomancer Build GuideObserver Wards, Dota 2 - Venomancer Build Guide
Courier: Transfer items from shop to heroes
Wards: Scouting some important area to protect teams against some ganks.
You are the kind of hero that doesn't need lots of farm, so you will have golds to buy this kind of shit items. Your team will rely on courier and wards to become good. Courier will faster item transportation, and wards is needed to avoid enemy's gank.

2. Arcane Boots
Total cost: 1450
Recipe: Boots of Speed + Energy Booster
Arcane Boots, Dota 2 - Venomancer Build Guide
Active: Replenish Mana - Restores mana in an area around the hero.
Flat movement speed bonuses from multiple pairs of boots do not stack.
+ 60 Movement Speed
+ 250 Mana
Mana Needed: 25    Cooldown: 55
Why Arcane Boots? You have spammable skills, so you need more mana, with this item, your mana will be fulfilled. And also to replenish mana of the team.

3. Drum of Endurance
Total Cost: 1725
Recipe: Bracer + Robe of Magi + Recipe
Drum of Endurance, Dota 2 - Venomancer Build Guide
Active: Endurance - Gives bonus +10 attack and +10% movement speed to surrounding allies.
Passive: Swiftness Aura - Gives bonus attack and movement speed to surrounding allies.
Multiple instances of Swiftness Aura do not stack. + 9 All Attributes
Cooldown: 30
Why Drums? It will gives you survivability with + STR and gives your team  +Attack speed and +Movement Speed that will benefit your whole team.

4. Black King Bar
Total cost:: 3900
Recipe: Ogre Axe, Mithril Hammer, Recipe
Black King Bar, Dota 2 - Venomancer Build Guide
 Active: Avatar - Grants magic immunity. Duration and cooldown decrease with each use. Some Ultimate abilities are able to disable through Black King Bar. + 10 Strength
+ 24 Damage     DURATION: 10/9/8/7/6/5     Cooldown: 80
Why Black King Bar? It will makes you can channel Poison Nova without getting interrupted. It  also gives you survivability in a teamfight because you will get magic immunity during teamfight.

5.  Schyte of Vyse
Total cost: 5675
Recipe: Mystic Staff + Ultimate Orb + Void Stone
Schyte of Vyse, Dota 2 - Venomancer Build Guide
Active: Hex - Turns a target unit into a harmless critter for 3.5 seconds. Destroys illusions.
+ 10 Strength   + 10 Agility  + 35 Intelligence
+ 150% Mana Regeneration
Manacost: 100   Cooldown: 35
Why Schyte of Vyse? Very good item to initiate a teamfight. You are considered a support, and this item is one of the best supportive items you can get. Or  you can use this to defend against somebody by making him a chicken.

6. Aghanim Scepter
Aghanim, Venomancer, dota 2
Passive: Ultimate Upgrade - Upgrades the ultimates of certain heroes.
+ 10 All Attributes   + 200 Health   + 150 Mana
Why Aghanim's Scepter? Increase damages from your ultimate. Nice item to win a teamfight. And this item also gives you more survivability because of its + HP.

If you need a better initiation you can buy
7. Blink Dagger
Cost: 2150
Blink Dagger - Venomancer - Dota 2
Active: Blink - Teleport to a target point up to 1200 units away. If damage is taken from an enemy hero, Blink Dagger cannot be used for 3 seconds.
Manacost: 75   Cooldown: 14
Blink Dagger is a perfect item for initiating purpose.

Dota 2 -  Venomancer Build Guide

1. Ancient Apparition
Ancient Apparition, Dota 2 -  Venomancer Build Guide
This hero is a very good partner for you because of his ultimate which is can be comboed with your ultimate Poison Nova.
His ultimate kill enemies in low HP. Poison Nova will never kill enemy if not accompanied by another skill/damage. And it will be very disappointing if there is an escaped enemy in 1 HP. And Ancient Apparition's ultimate Ice Blast will do the job, it will shatter all enemies in low HP.

2. Carries
(Example: Magine, Void, Luna)
Anti Mage, Dota 2 - Venomancer Build GuideFaceless Void, Dota 2 - Venomancer Build GuideLuna, Dota 2 - Venomancer Build Guide
Carries should come after you initiate a teamfight, and they should the right click and use all their skills to the enemies.

3. Strong Ganker that can 2-3 vs 5 gank.
(Example: Invoker, SandKing)
Invoker, Dota 2 -  Venomancer Build GuideSandKing, Dota 2 -  Venomancer Build Guide
You have the strongest poison in the game, Which will deal tons of damage to the AoE. And more AoE will completely bomb your opponents.

4. Low HP Killer
(Example: Zeus, Spectre, Bloodseeker)
Zeus, Dota 2 -  Venomancer Build GuideSpectre, Dota 2 -  Venomancer Build GuideBloodseeker, Dota 2 -  Venomancer Build Guide
If Someone somehow managed to escape with 1 HP, they can execute him.

Venomancer Lesale Deathbringer Dota 2 Build Guide

1. High Instant Damage
(Example: Lina, Lion, Tiny)
They are all have deathly instant damage. And because you are squishy, you can instantly die, beware of them.

2 Pipe of Insight
Pipe of Insight, Dota 2 - Venomancer Build Guide
You have deadly posion, but this item will counter it so your damage will be not as powerful as it should.

3. Blademail
Blademail, Dota 2 -  Venomancer Build Guide
Ruptured target move? you can feel the damage too.


  1. These pictures show Venom from Dota1 (hydralisk from starcraft2) ..

  2. I kill with ultimate all the time, dubs and trips, just need to time it right and have sting maxed as well as wards.... scepter improves ulti a lot to... and about the gale u only need 1 point in until everything else is maxed the only use for it is move slow for when they run so u can drop a ward ahead and continue to hammer them with DoT poison... I unlock ward then sting lvl sting again then ward then sting and unlock ulti after ulti is unlocked the put a point in gale... real talk... I also recommend buling scepter ASAP.... HUGE diff...