Rabu, Oktober 31, 2012

Dota 2 - Invoker Build Guide

Dota 2 - Invoker Build Guide
In its earliest, and some would say most potent form, magic was primarily the art of memory. It required no technology, no wands or appurtenances other than the mind of the magician. All the trappings of ritual were merely mnemonic devices, meant to allow the practitioner to recall in rich detail the specific mental formulae that unlocked a spell's power. The greatest mages in those days were the ones blessed with the greatest memories, and yet so complex were the invocations that all wizards were forced to specialize. The most devoted might hope in a lifetime to have adequate recollection of three spells--four at most. Ordinary wizards were content to know two, and it was not uncommon for a village mage to know only one--with even that requiring him to consult grimoires as an aid against forgetfulness on the rare occasions when he might be called to use it. But among these early practitioners there was one exception, a genius of vast intellect and prodigious memory who came to be known as the Invoker. In his youth, the precocious wizard mastered not four, not five, not even seven incantations: He could command no fewer than ten spells, and cast them instantly. Many more he learned but found useless, and would practice once then purge from his mind forever, to make room for more practical invocations. One such spell was the Sempiternal Cantrap--a longevity spell of such power that those who cast it in the world's first days are among us still (unless they have been crushed to atoms). Most of these quasi-immortals live quietly, afraid to admit their secret: But Invoker is not one to keep his gifts hidden. He is ancient, learned beyond all others, and his mind somehow still has space to contain an immense sense of his own worth...as well as the Invocations with which he amuses himself through the long slow twilight of the world's dying days.

Ranged - Carry - Nuker - Initiator - Escape

HIT POINTS511963 1,666SIGHT RANGE1800 / 800
MANA2867411,326ATTACK RANGE600
DAMAGE35-4170-76 115-121 MISSILE SPEED900

Invoker is different from another hero. He needs to combine Quas, Wex, and Exort to create an ability. He have 10 abilities in total. If you can maximize the usage of all your abilities, you become a god because his abilities are all destuctive. The player of this hero needs a faster hand. You need to invoke a skill quickly and use the right combo in every situation.
Have lots of possible comboNeeds a fast hand
Have high damaged nukesNeeds a clear mind, not to be panic to be able to invoke ability correctly and use it correctly
Can deal both high physical (Forged Spirit, Alacrity) and magical damages (Meteor, Tornado)Need a good prediction for sunstrike
Have a global spell: SunstrikeNeeds lots of mana
Have many defensive spells (Ghostwalk, Defeaning Blast, Ice Wall, Tornado)Needs a good skill for can successfully escape with this hero. (Fast use of Defeaning Blast or  Tornado or Ice Wall or Ghost Walk,
+Force Staff +Wex walking  +Phase Boot)

1. Quas
Quas, Dota 2 - Invoker Build Guide
Allows manipulation of ice elements and grants a permanent strength bonus. Each Quas instance provides increased health regeneration.
HP REGEN PER INSTANCE: 1 / 2 / 3 / 4 / 5 / 6 / 7
BONUS STRENGTH: 2 / 4 / 6 / 8 / 10 / 12 / 14
This skill is for defensive-support type invoker which focuses on survivability. If you prefer defense to offense, increase this skill.

2. Wex
Wex, Dota 2 - Invoker Build Guide
Allows manipulation of storm elements and grants a permanent agility bonus. Each Wex instance provides increased attack speed and movement speed.
ATTACK SPEED PER INSTANCE: 2% / 4% / 6% / 8% / 10% / 12% / 14%
MOVE SPEED PER INSTANCE: 1% / 2% / 3% / 4% / 5% / 6% / 7%
BONUS AGILITY: 2 / 4 / 6 / 8 / 10 / 12 / 14
Good for escaping cause this skill gives you extra movement speed, also helps with carrying because this skill gives you attack speed

3. Exort
Exort, Dota 2 - Invoker Build Guide

Allows manipulation of fire elements and grants a permanent intelligence bonus. Each Exort instance provides increased attack damage.
DAMAGE PER INSTANCE: 3 / 6 / 9 / 12 / 15 / 18 / 21
BONUS INTELLIGENCE: 2 / 4 / 6 / 8 / 10 / 12 / 14
This skill is for attacking type invoker, you can combined it with Wex for Meteor, or you can Combine it with Quas for Forge Spirit.

4. Invoke
Invoke, Dota 2 - Invoker Build Guide
Combines the properties of the elements currently being manipulated, creating a new spell at the Invoker's disposal. Click the help button to see the list of possible spells. Upgradable by Aghanim's Scepter.
MANA COST: 20 / 40 / 60 / 80MAX SPELLS: 1 / 2 / 2 / 2

COOLDOWN: 22 / 17 / 12 / 5
SCEPTER COOLDOWN: 16 / 8 / 4 / 2
Your skill to create spells. Think carefully before creating a spell, try to match spell with situation.

5. Cold Snap
Invoker draws the heat from an enemy, chilling them to their very core for a duration based on the level of Quas. The enemy will take damage and be briefly frozen. Further damage taken in this state will freeze the enemy again, dealing bonus damage. The enemy can only be frozen so often, but the freeze cooldown decreases based on the level of Quas.
This skill is a very nice chasing spell. This will make your target get mini-stunned for every damage he received. This is a flexible skill, you can combo this skill to any damage, attack or spells. Great to combo this with skill that an ability that damaging enemies gradually for seconds like Meteor or Poisonous skills from Venomancer.

6. Ghost Walk
Ghost Walk, Dota 2 - Invoker Build Guide
Invoker manipulates the ice and electrical energies around him, rendering his body invisible. The elemental imbalance created as a consequence slows nearby enemies based on the level of Quas, and slows Invoker as well based on the level of Wex.
This ability will make you invisible, be careful to dust or sentry wards. Use this skill in desperate condition

7. Tornado
Tornado, Dota 2 - Invoker Build Guide
Unleashes a fast moving tornado that picks up enemy units in its path, suspending them helplessly in the air shortly before allowing them to plummet to their doom. Travels further based on the level of Wex. Holds enemies in the air for a duration based on the level of Quas. Deals damage based on the levels of Quas and Wex.
Very good skill. Can be used in many conditions.
1. Combo with EMP, This skill first and then EMP second. It will make EMP hit perfectly to the target. To drain enemy;s mana _ damaging the enemy.
2. To initiate a teamfight
3. To chase a person
4. To harass enemies
5. To escape

8.  EMP
EMP, Dota 2 - Invoker Build Guide
Invoker builds up a charge of electromagnetic energy at a targeted location which automatically detonates after a duration based on the level of Wex. The detonation covers an area, draining mana based on the level of Wex. Deals damage for each point of mana drained.
It will drain your enemy's mana . Use this skill before teamfight start to make your enemy can't .use their Abilities.

9. Alacrity
Alacrity, Dota 2 - Invoker Build Guide
Invoker infuses an ally with an immense surge of energy, increasing their attack speed based on the level of Wex and their damage based on the level of Exort.
Will helps the carry of your team become faster in attack speed and higher in attack damage. Powerful support for single alliy.

10. Chaos Meteor
Chaos Meteor, Dota 2 - Invoker Build Guide
Invoker pulls a flaming meteor from space onto the targeted location. Upon landing, the meteor rolls forward, constantly dealing damage based on the level of Exort, and rolling further based on the level of Wex. Units hit by the meteor will also be set on fire for a short time, receiving additional damage based on the level of Exort.
Very powerful nuke that attacks large area. Very nice skill in a crowded teamfight.

11. Sun Strike
Sun Strike, Dota 2 - Invoker Build Guide
Sends a catastrophic ray of fierce energy from the sun at any targeted location, incinerating all enemies standing beneath it once it reaches the Earth. Deals damage based on the level of Exort, however this damage is spread evenly over all enemies hit.
Global skill but small area which needs precision to get the damage. Hard to use, it will be easier if your friend stuns the target first.

12. Forge Spirit
Forge Spirit, Dota 2 - Invoker Build Guide
Invoker forges a spirit embodying the strength of fire and fortitude of ice. Damage, health, and armor are based on the level of Exort while attack range, mana, and duration are based on the level of Quas. The elemental's scorching attack is capable of melting the armor of enemy heroes. If both Quas and Exort are level 4 or higher, Invoker will create two spirits instead of one.
Call an army , or two, of powerful creature which it's attack will reduce enemy's armor. Call this creature before teamfight starts.

13. Ice Wall
Ice Wall, Dota 2 - Invoker Build Guide
Generates a wall of solid ice directly in front of Invoker for a duration based on the level of Quas. The bitter cold emanating from it greatly slows nearby enemies based on the level of Quas and deals damage each second based on the level of Exort.
Create a wall in front of you to make the enemy hard to move. A perfect defens ein a teamfight

14. Defeaning Blast
Defeaning Blast, Dota 2 - Invoker Build Guide
Skill invokes if Kael has 1 Quas, 1 Wex and 1 Exort instances. Invoker unleashes a mighty sonic wave in front of him, dealing up to 280 damage to any enemy unit it collides with based on Exort. The sheer impact from the blast is enough to knock those enemy units back for a maximum of 1.75 seconds based on Quas, in addition to preventing their attacks for a further 1-4 seconds based on Wex.
This skill is a nice disabler ability. Use this skill in the beginning of teamfight followed by your other skill like Chaos Meteor to create a good combo.

Dota 2 - Invoker Build Guide

Quas Wex Build
Quas, Dota 2 - Invoker Build GuideWex, Dota 2 - Invoker Build Guide
Level 1: Quas
Level 2: Invoke
Level 3: Wex
Level 4: Quas
Level 5: Wex
Level 6: Exort
Level 7: Invoke
Level 8: Quas
Level 9 : Wex
Level 10: Quas
Level 11: Wex
Level 12: Invoke
Level 13: Quas
Level 14: Wex
Level 15: Quas
Level 16: Wex
Level 17: Invoke
Level 18: Quas
Level 19: Wex
Level 20: Exort
Level 21: Exort
Level 22: Exort
Level 23: Exort
Level 24: Exort
Level 25: Exort
This build is focused on Ques and Wex. The primary combo is EMP + Tornado. The EMP will drain the enemy's mana before the teamfight starts. And the Tornado will damaging the enemey and also preparing a setup for a good teamfight. Ghost Walk is needed to escape. And coldsnap is needed to Chase the enemy. This build have the highest movement speed because of the high Wex. This build have the high survivability because of high HP gain from Quas.

Quas Exort Build
Quas, Dota 2 - Invoker Build GuideExort, Dota 2 - Invoker Build Guide
Level 1: Quas
Level 2: Invoke
Level 3: Exort
Level 4: Quas
Level 5: Exort
Level 6: Wex
Level 7: Invoke
Level 8: Quas
Level 9 : Exort
Level 10: Quas
Level 11: Exort
Level 12: Invoke
Level 13: Quas
Level 14: Exort
Level 15: Stats
Level 16: Quas
Level 17: Invoke
Level 18: Exort
Level 19: Wex
Level 20: Wex
Level 21: Wex
Level 22: Wex
Level 23: Wex
Level 24: Wex
Level 25: Wex
This build is focused on carrying using the Forged Spirit. You will deal lots of physical damage here.

Wex Exort Build

Wex, Dota 2 - Invoker Build GuideExort, Dota 2 - Invoker Build Guide
Level 1: Exort
Level 2: Invoke
Level 3: Wex
Level 4: Exort
Level 5: Wex
Level 6: Quas
Level 7: Invoke
Level 8: Exort
Level 9 : Wex
Level 10: Exort
Level 11: Wex
Level 12: Invoke
Level 13: Exort
Level 14: Wex
Level 15: Exort
Level 16: Wex
Level 17: Invoke
Level 18: Exort
Level 19: Wex
Level 20: Quas
Level 21: Quas
Level 22: Quas
Level 23: Quas
Level 24: Quas
Level 25: Quas
This build is primary ability is meteor for damaging the enemy, and also you can use Sunstrike for last hitting the far target. 

Early Game
Invoker usually choose the mid lane. It is because of the need for fast leveling because if Invoker can become the higher level than the opponent, he can easily kill the opponent. On early game beware of enemy's gank. Your team needs ward. Ask your support to provide you the ward.

Mid Game
Mid game is the ganking time! Everybody will roam around the map and find somebody to kill. It's your time to roam too. Don't forget to buy the Smoke of Deceit to hid from enemy's Observer Ward.

You have some ganking skill here. So if you want to initiate in a gank, what you need to do is:
1. Comunicate with your teammates about who should be ganked, you should focus fire on 1 hero in a gank, because if you don't communicate well you may attack the A person and your teammates attack the B person, and that is a bad gank and can lead to failure on getting the kill.
2. Prepare the items needed in the gank:
a. Use Smoke of Deceit
b. Prepare Dust, Sentry Wards, or Gem if you will gank an invisible hero like Rikimaru, Clinkz, or Nyx Assassin
3. Summon the Forged Spirit

4. You may start the gank using
a. EMP + Tornado
b. Defeaning Blast + Chaos Meteor

5. You can use the coldsnap to chase + harass the running away enemy.

6. Assassinate the red-hp ed opponent with Sunstrike

Dota 2 - Invoker Build Guide
Late Game:
On late game. The teamfight will be very intense. Beware! if your team lose a single teamfight it may cost you the game.
You should already reached high level here so you have an all high level skill and also an already high sats, HP and damage. And so does ebverybody in the map. And also with the high level, that means a long respawn time. That means that every move is becoming more important and decisive. So keep focus and also don;'t panic at every sitaution. Always think clearly and use all you have.

Here you should make a wise decision to choose btween 2 options:
1. To save money for buyback
2. To buy your next item
How to choose between those two? you may see how important is your next item. You can see it by: If you don't buy that item immediately, your team's can't compete with the enemy's power so buy it immediately, but if the item is not that important, you should save for buyback

On late game, initiation is becoming the most important, you need Force Staff + Hex to do it. and after that you can start your combo

Your combo in a teamfight:
Combo1. Call forge spirit, and ready to attack opponent,
2. Use EMP+Tornado, your opponent will have their mana drained,
3. and then after the enemy landed from the Tornado  use Defeaning Blast,
4. and then use Chaos Meteor.
5. And then go near your opponent and cast ice Wall.
6. After that, use Alacrity and coldsnap, a
7. nd then finish someone who is low hp with sunstrike
The main idea of invoker is to maxing you hand speed, with a full-speed hand, you can use Invoker in it's maximum potential.

After your team won the teamfight, you have two options:
1. You can get the Aegis for your team's main hero or
2. Your team can push enemy base and destrouy their buildings. Choose wisely!

1. Phase Boots
Total cost: 1350
Recipe: Boots of Speed + 2 x Blades of Attack
Phase Boots, Dota 2 - Invoker Build Guide
Active: Phase - Gives increased movement speed and lets you move through units. Phase is cancelled upon using another item or ability.
Flat movement speed bonuses from multiple pairs of boots do not stack. PHASE DURATION: 4
+ 55 Movement Speed   + 24 Damage   Cooldown: 8
Why Phase Boots? +Decent amount of Damage and +Decent amount of Movement Speed.
If this is combined with wex, it will give a very high movement speed which will make you are hard to catch or makes you can easilly catch someone

2. Force Staff
Total cost: 2350
Recipe: Staff of Wizardy + Ring of Regen + Recipe
Force Staff, Dota 2 - Invoker Build Guide
Active: Force - Pushes any target unit 600 units in the direction it is facing. Double click to self-cast. + 10 Intelligence    + 3 HP Regeneration
Manacost: 25    Cooldown: 20
Why Force Staff? ForceStaff is useful on many purposes, you can initiate a teamfight with ForceStaff, or you can save somebody with it.

3.  Schyte of Vyse
Total cost: 5675
Recipe: Mystic Staff + Ultimate Orb + Void Stone
Schyte of Vyse, Dota 2 - Invoker Build Guide
Active: Hex - Turns a target unit into a harmless critter for 3.5 seconds. Destroys illusions.
+ 10 Strength   + 10 Agility  + 35 Intelligence
+ 150% Mana Regeneration
Manacost: 100   Cooldown: 35
Why Schyte of Vyse? Very good item to initiate a teamfight. or to defend against somebody.

4. Aghanim's Scepter
Total cost:: 4200
Recipe: Point Booster, Ogre Axe, Staff of Wizardy, Blade of Alacrity
Aghanim's Scepter, Dota 2 - Invoker Build Guide
Passive: Ultimate Upgrade - Upgrades the ultimates of certain heroes.
+ 10 All Attributes   + 200 Health   + 150 Mana
Why Aghanim's Scepter?
It will decrease your invoke's cooldown, that means that you can use more skill in the sama  time.

5. MKB
Total cost:: 5400
Recipe: Demon Edge + 2x Javelin
MKB, Dota 2 - Invoker Build Guide
Passive: Mini-Bash - Gives a chance to minibash and deal bonus damage.
Passive: True Strike - Prevents your attacks from missing.
 + 88 Damage    + 15 Attack Speed
Why Monkey King Bar?
Good Damage. It will give you 100% hit rate although you are on the lower ground.

Because invoker is a good initiator, then, all carry is your best friends,
1. Morphling
Morphling, Dota 2 - Invoker Build Guide
Have Waveform to be combined with Your Skills. He also have high damage to finish enemies.

2. Weaver
Weaver, Dota 2 - Invoker Build Guide
This hero love to sneak into the middle of chaos and kill everybody inside the chaos. Because your skill is full of chaotic form, this hero is a match for you.

3. Shadow Shaman
Shadow Shaman, Dota 2 - Invoker Build Guide
Have 2 disables, 1 nuke, and 1 Pushing Skill. A nice partner for everybody

Dota 2 - Invoker Build Guide

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