Krobelus was a Death Prophet-which is one way of saying she told fortunes for the wealthiest of those who wished to look beyond the veil. But after years of inquiring on behalf of others, she began to seek clues on her own fate. When death refused to yield its secrets, she tried to buy them with her life. But the ultimate price proved insufficient. Death disgorged her again and again, always holding back its deepest mysteries. Her jealousy grew. Others could die for eternity--why not she? Why must she alone be cast back on the shores of life with such tiresome regularity? Why was she not worthy of the one thing all other living creatures took for granted? Still, she would not be discouraged. Each time she returned from the grave, she brought a bit of death back with her. Wraiths followed her like fragments of her shattered soul; her blood grew thin and ectoplasmic; the feasting creatures of twilight took her for their kin.. She gave a little of her life with every demise, and it began to seem as if her end was in sight. With her dedication to death redoubled, and no client other than herself, Krobelus threw herself ever more fervently into death's abyss, intent on fulfilling the one prophecy that eluded her: That someday the Death Prophet would return from death no more.
INTRODUCTION
Death Prophet is considered a hero that makes a chaotic situation for the game. He will call lots of small ghosts. And that ghost will be uncontrollable and attacking random enemies they want. It will be hard to see where your hero is or where the enemy is. If you are her enemy, you will not feel something and suddenly your Hp is already low.
Krobelus can destroy towers quickly with her ghosts. She is considered a good pusher. Need Fortification to tank her damages.
Her another skills are an Area Nukes and an Area Silence. Silence can be useful to shut down enemies before any bad things happening. And nukes will be good for erarly-game harassing.
ROLE
Ranged - Pusher - Nuker - Durable
LEVEL | 1 | 15 | 25 | ||
---|---|---|---|---|---|
HIT POINTS | 511 | 1,096 | 1,894 | SIGHT RANGE | 1800 / 800 |
MANA | 260 | 806 | 1,456 | ATTACK RANGE | 600 |
DAMAGE | 44-56 | 86-98 | 136-148 | MISSILE SPEED | 1000 |
ARMOR | 3 | 6 | 10 |
ABILITIES
1. Crypt Swarm
Sends a swarm of winged beasts to savage enemy units in front of Death Prophet.
MANA COST: 105/120/140/165 | COOLDOWN: 8 |
ABILITY: UNIT TARGET, POINT TARGET | AFFECTS: ENEMY UNITS |
DAMAGE: MAGICAL | DAMAGE: 100 / 175 / 250 / 300 |
RANGE: 810 / 810 / 810 / 810 |
This is your main nukes in early-mid game. An area skill that blast long area in front of you. Very useful for: farms lots of creeps, harassing and killing heroes. This skill has a long range in front of you, so if there is an enemy trying to escape with low HP, this skill may can reach them and kill them.
This skill is a spammable skill, the cooldown is low, you can cast this frequently and makes opponent don't feel comfortable in the lane.
This will also helpful in pushing, you can destroys waves of creeps and can push quickly.
2. Silence
Prevents enemy units in a target area from casting spells.
MANA COST: 80/80/80/80 | COOLDOWN: 15 |
ABILITY: POINT TARGET | RADIUS: 200 / 275 / 350 / 350 |
DURATION: 3 / 4 / 5 / 6 |
Makes enemy in the AoE to be Silenced. Good to defend self because enemy can't use their skill.
Nice skill to be casted before teamfights, that will makes enemies cannot use their skill so your team can easily suicide them.
3. Witchcraft
Increases the potency of Death Prophet's spells, while providing a passive movement speed boost. Reduces mana costs and cooldowns of Crypt Swarm and Silence, and adds additional spirits to Exorcism.
ABILITY: PASSIVE | MOVEMENT SPEED: 4% / 8% / 12% / 16% |
MANA COST DECREASE: 10 / 15 / 20 / 25 | COOLDOWN DECREASE: 1 / 2 / 3 / 4 |
EXORCISM SPIRITS: 3 / 4 / 5 / 6 |
Increase the usefulness of all Krobelus'es skills.
Decrease cooldown and manacost of your 1st skill Crypt Swarm. This will makes your 1st skill more spammable, and makes enemy have difficult times laning with you. that's because you can harass him easily and then he can't farm because his HP is always not full and afraid of death.
Decrease cooldown of Silence, makes this skill more spammable. Icrease defense because you can frequently cast this and makes enemies cannot use their spells
Increase the number of the ghosts of your ultimate, Exorcism. This will makes your presence to be more chaotic. This makes your enemiess hould more afraid of you. They cannot come near you if you have your ghosts. This makes you have a perfect shield for pushing and destroying towers and barracks.
4. Exorcism
Unleashes evil spirits to drain the life of nearby enemy units and structures. At the end of the spell's duration, Death Prophet is healed in proportion to the damage dealt. Lasts 30 seconds.
MANA COST: 200/300/400 | COOLDOWN: 100 |
ABILITY: NO TARGET | DAMAGE: PHYSICAL |
RADIUS: 700 / 700 / 700 | SPIRITS: 4 / 12 / 21 |
LIFE DRAIN: 25% / 25% / 25% | SPIRIT DAMAGE: 45 / 45 / 45 |
Releases lots of ghosts that will makes the situation in the teamfight become chaotic. This ghost will attacks random enemies walking around you. The damage considered high, and if there is enemy bravely going inside the scope of the ghosts, he will feel lots of pain and can die quickly.
Very helpful in pushing and destroying towers.
Be careful of blade mail, blade mail can reflect your ghosts damages and that will be so painful.
After this skill duration, you will be healed. The amount of heal based on damages dealed by your ghosts.
SKILLBUILD
Level 1: Crypt Swarm
Level 2: Silence
Level 3: Crypt Swarm
Level 4: Witchcraft
Level 5: Crypt Swarm
Level 6: Exorcism
Level 7: Crypt Swarm
Level 8: Witchcraft
Level 9 : Witchcraft
Level 10: Witchcraft
Level 11: Exorcism
Level 12: Silence
Level 13: Silence
Level 14: Silence
Level 15: Stats
Level 16: Exorcism
Level 17-25: Stats
Why maxed Crypt Swarm first? This is your main nuke for early-mid game, have a decent damage, low cooldown, and a wide-long range. Can be used for farming, harassing, and killing/chasing.
Take one level of Silence makes you can defend with casting Silence on enemies who tries to gank you.
Why maxed Witchcraft before Silence? This skill boost all your skills. Decrease cooldown of Crypt Swarm and Silence and lower Crypt Swarm's manacost. Also adds some ghost for your ultimate. Better thatincreasing Silence that just add the Silence duration. Also, silence is a skill for preparation of a teafight. And teamfight starts on mid-late game. 1 level of Silence on early game is enough for your defense.
STRATEGY
Early Game
You can handle every lane you want. You have a good nuking ability that can helps you to harass and farms.
You have a high range attack that can keep your range from enemy heroes. Long range also makes you possible to harass enemies with normal attack. Also harass enemies with Crypt Swarm, that will makes your enemy unfomfortable in laning phase. If you are being ganked, cast Silence and run. That will makes enemy can't use their skills and you can run freely.
Mid Game
In mid game, you should already have your main skill for the game: Exorcism. With this skill you can deal lots of damages with just running back and forth in the teamfights. Your ghosts will do the jobs. They will deal tons of damages. Towers will also feel the damages.
Ghost is your shield. With this, no enemy can face you alone or he will be killed by your ghosts. You will be a strong tank that can destroys a castle. Usually, Krobe player buys tanky items like Vanguard and Heart of Tarrasque that makes her a decent tanker and hardly to be killed while she have so many ghosts around her and she cannot be attacked from front or fom rear.
Pushing Strategy
You should rely on your Crypt Swarm and Exorcism to blast away lots of creeps so fast. With this, you can move in lane so fbecause you kills the creeps in that lane so fast without blocked by that creeps. You have lots of damage that waves of creeps can't handle. Your Exorcism also deals damage to towers. With this, you can destroy tower quickly before enemy come to protect the tower.
After winning a teamfight is the right time to push because enemy are still dead and cannot protect their towers.
Late Game
In late game, you still have a decent part in teamfights. Your Exorcism still deal lots of damages. Your Exorcism should be still one of your teams main damages.
In this state of the game, you should be more tanky and can survive through a hard teamfight. You should be in teamfights area for 24/7 to deals as much damages possible from your Exorcism.
Maybe you can buy some supportive items like Mekansm to heal your allies, it also good for a tanker like you. Or you can buy Schyte of Vyse and can helps you initiate a teamfight with hexing a target.
Remember that everytime your team win a teamfight, you can push quickly using Crypt Swarm and Exorcism so at least your team will get a tower.
ITEM BUILD
1. Arcane Boots
Total cost: 1450
Recipe: Boots of Speed + Energy Booster
Active: Replenish Mana - Restores mana in an area around the hero. Flat movement speed bonuses from multiple pairs of boots do not stack. + 60 Movement Speed + 250 Mana MANA RESTORED: 135 Mana Needed: 25 Cooldown: 55 |
2. Bloodstone
Total Cost:
Recipe: Preserverance + Soul Booster
Passive: Bloodpact - Starts with 6 charges. Gains 1 charge each time an enemy hero dies within 1675 range. Each charge bestows 1 mana regeneration per second, reduces gold lost from death by 25, and reduces respawn time by 4 seconds. When the bearer dies, restores 400 HP + 30 HP per charge to allied units within 1675 units, then loses a third of its charges. While dead, the bearer continues to receive experience at the death location and gives 1800 unit vision there. + 500 Health + 400 Mana + 9 HP Regeneration + 200% Mana Regeneration |
3. Guinsoo Schyte of Vyse
Total cost: 5675
Recipe: Mystic Staff + Ultimate Orb + Void Stone
Active: Hex - Turns a target unit into a harmless critter for 3.5 seconds. Destroys illusions. + 10 Strength + 10 Agility + 35 Intelligence + 150% Mana Regeneration Manacost: 100 Cooldown: 35 |
SOME TANK ITEMS THAT MAKES YOU A REAL TANK
You are an exceptional hero for an Intelligence hero, you are a semi-tank hero. Usually an INT hero are a squishy hero like Crystal maiden etc. With a real tanker item, you can really survive in a hardest situation in teamfights.
4 Black King Bar
Total cost:: 3900
Recipe: Ogre Axe, Mithril Hammer, Recipe
Active: Avatar - Grants magic immunity. Duration and cooldown decrease with each use. Some Ultimate abilities are able to disable through Black King Bar. + 10 Strength + 24 Damage DURATION: 10/9/8/7/6/5 Cooldown: 80 |
5. Shivs's Guard
Total cost: 4700
Recipe: Plate Mail + Mystic Staff + Recipe
Active: Arctic Blast - Emits a freezing wave that does 200 damage to enemies and slows their movement by -40% for 4.0 seconds. Passive: Freezing Aura - Reduces attack speed on enemies. Multiple instances of Freezing Aura do not stack. + 30 Intelligence + 15 Armor AURA SLOW: 25% Manacost: 100 Cooldown: 30 |
6. Blade Mail
Total cost: 2200
Recipe: Broadsword + Chainmail + Robe of Magi
Active: Damage Return - Returns any damage you take to the unit that dealt the damage. Lasts 4.5 seconds. + 22 Damage + 5 Armor + 10 Intelligence Manacost: 25 Cooldown; 22 |
7. Heart of Tarrasque
Total cost: 5500Recipe: Reaver + Vitality Booster
Passive: Health Regeneration - Restores a percentage of max health per second. This ability is disabled if damage is taken from an enemy Hero or Roshan within the last 4 seconds if your hero is melee or 6 seconds if your hero is ranged. + 40 Strength + 300 Health HEALTH RESTORED: 2% Cooldown: |
GOOD ALLIES
1. Leshrac
You and Leshrac are a duo AoE DPS-er intelligence hero that can deal lots of area damages in a teamfight.
You and Leshrac also a good duo for destroying tower, With Exorcism and Edict, a tower can be destroyed about 5 seconds without fortification. What a nice combo!
2. Supportive - Disabler Heroes
(Example: Shadow Shaman, Crystal Maiden, Vengeful Spirit)
Supportive heroes have disables and nice skill to helps carries and makes a teamfight easier for the team.
Shadow shaman: Have hex, shackles, and wards to helps you disables enemy
Crystal Maiden: Have 1 lockdown, 1 slower, and have +mana regeneration
Vengeful Spirit: Have stun, swap, and +damage aura
BEWARE OF THIS ITEM
1. Blade Mail
Total cost: 2200
Recipe: Broadsword + Chainmail + Robe of Magi
Why Blade Mail? If enemy using this, your ghosts that is uncontrollable will attacks the Blade Mail user, your Exorcism damage will be reflected, no good to your health.
FANART
Here I will collect some cool picture of Krobelus, enjoy the pics. Right click, open link in New Tab to enlarge
BEWARE OF THIS ITEM
1. Blade Mail
Total cost: 2200
Recipe: Broadsword + Chainmail + Robe of Magi
Active: Damage Return - Returns any damage you take to the unit that dealt the damage. Lasts 4.5 seconds. + 22 Damage + 5 Armor + 10 Intelligence Manacost: 25 Cooldown; 22 |
FANART
Here I will collect some cool picture of Krobelus, enjoy the pics. Right click, open link in New Tab to enlarge
THANK YOU SO MUCH
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